WangzhaProHome Device + Cloud Device
Use case · iOS games

iOS games: play on real hardware, keep accounts apart

Games want a real iPhone GPU and OS. Watch over remote mirroring, keep accounts in projects, open the console from anywhere.

  • Real iOS, one console
  • Connect from anywhere
  • Group by project, synced control
  • Batch media dispatch to devices
  • TikTok automation is live; other platforms can be custom-built
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Usual blockers

Local grinding that occupies your daily iPhone

1

Local grinding occupies your daily phone

Heat, battery, and you can’t use it as a phone.

2

Many accounts need many devices and someone watching

Leave the desk and mirroring and control drop.

3

Accounts dumped in one list

Without projects, finding a machine is more work than playing.

What we cover

Play remotely on real hardware; keep accounts apart

Real devices, connect-from-anywhere, synced control, and media dispatch share this console.

Real iPhones running iOS games

Cloud Device is facility hardware; Home Device is yours. Not a simulator.

Connect from anywhere

There is latency. Fine control works; don’t expect it to feel like holding the phone.

One account per device is safer

Home Device cloning is a compromise and not right for every game.

Home Device · Cloud Device · Project Control · Phone farm vs cloud phone

Project Control

iOS games workflows can be custom-built

The device layer is ready now — Home Device or Cloud Device. TikTok automation is the live example. iOS games can be custom-built around your flow.

See Project Control
FAQ

iOS games on real iPhones — usual questions

How do I run many accounts?

Group by project and watch in the mirroring grid. One account per device is safer; Home Device cloning is a compromise — judge per game.

Versus DuoPlus-style cloud gaming?

Those are Android cloud phones. We are real iOS hardware: real GPU, real OS, mirroring and group control in the browser.

Which games run?

Depends on device performance and OS. Cloud Device models are whatever the console shows. For heavy 3D or strict anti-cheat, start with one device and test.

Connect one device and see it work

Home Device has no setup fee. Connect one, run your own flow, then decide whether to scale. Cloud Device is billed in 30-day cycles and stops if you don’t renew.